Sneaky Squirrels privacy policy and support

Sneaky Squirrels is a game by Zero Vector Apps LLC. This page is its privacy policy and its support page. Last updated 20 September 2026.

The short version

Sneaky Squirrels has no account and no sign-up, no advertising, no analytics, and no crash reporting of its own — that is, none in the game’s own code, as distinct from system code the game asks to do something for it. The game makes no internet connection of its own and we run no server for it, so the game itself sends us nothing. It plays the same whether or not you have a connection.

The things we do learn are set out below, under The rating prompt, What the app stores tell us and Support.

What the game keeps on your device

The game stores two things in the small settings store that your device gives every app:

The game writes them and the game reads them. It never sends them to us, and deleting the game removes them from your device.

One honest exception, because it is your device doing it rather than the game. If you back your device up, that backup copies the settings of the apps on it, and these go along with everything else. On an iPhone that is iCloud Backup. On Android it is Google’s backup service, which is switched on by default — so if you uninstall the game and install it again later, Android may restore your best score and the rating bookkeeping along with it. The game does not opt out of any of this; it leaves your platform’s normal backup behaviour in place. That copy is between you and Apple or Google under their own privacy policies. We have no access to it, and no way to ask for it.

The rating prompt

After you have finished a number of rounds, the game asks the app store on your device to show its own “rate this app” prompt. The game does not build that prompt, does not fetch it over the internet, and is not told what you do with it. The store decides whether to show anything at all. The game records that it asked — whether or not the store showed you anything — so that it does not ask again; that record is not always saved successfully, so you may be asked again in a later session.

On iPhone, the game calls the system’s rating API and iOS shows Apple’s prompt. That prompt takes a star rating only; there is nowhere in it to write anything, and we see ratings in App Store Connect as counts and breakdowns rather than tied to a person. Writing a review is a separate thing, which you would do on the App Store listing yourself; a review written there is public, and we see it under whatever nickname your App Store account shows. The game never opens that listing for you.

On Android, the game asks the Google Play Store app already installed on your device, through the system’s own messaging between apps. The released game is not granted internet permission at all, so it could not reach Google directly even if it tried. Google Play’s prompt does more than Apple’s: as well as stars, it offers an optional written review, and the card itself tells you that the review is public and includes your Google profile name and photo. If you write one, it is published on the store listing, and we see it there the same way anyone else does. If you only tap stars, we see counts and breakdowns in the Play Console, not you.

Whatever Apple or Google do in the course of any of that is covered by their privacy policies rather than by this one.

What the game does not do

What the app stores tell us

Apple and Google give every developer some information about their own apps that the app itself plays no part in collecting: aggregate figures such as how many people downloaded it, and crash reports from people who chose in their device settings to share those with developers. Those come from the store, not from the game, and they do not identify you to us.

Children

The game has no chat, no messaging and no accounts, and it sends nothing about a player anywhere itself. The one thing a player can publish from inside the game is a Google Play review, described above, which is public and carries a Google profile name and photo.

This website

This page itself has no accounts and no sign-in, sets no cookies of its own, and runs no analytics or advertising trackers. Three parties still see something when you visit, and one of them is us. Amazon Web Services hosts the site, so serving a page involves your IP address, as it does for any website. The delivery network in front of it keeps access logs of those requests, which include visitor IP addresses, for 90 days — those are ours, and we can read them. And our pages load their typefaces from Google Fonts, so your browser requests those from Google, which receives your IP address and basic request information.

Support

For help with Sneaky Squirrels, or with anything else we make, email us at support@zerovectorapps.com. Our mail for that address is hosted by Zoho, so your message and your email address pass through Zoho, which handles its part under its own privacy policy. We use what you send only to answer you.

You can also use the contact form on our support page. That form is supplied by Google. Opening the support page sends Google your IP address and your browser information, and lets Google set its own cookies, before you type anything. The form asks for your name, your email address and your message; what you send goes to Google and then to us; and Google handles its part under its own privacy policy. We use it only to answer you. We strive to respond to all inquiries as swiftly as possible.

Changes to this policy

If the game ever starts collecting something, this page will say so, and the date at the top will change. That date is the only record of when this text last changed.

Who we are

Sneaky Squirrels is made by Zero Vector Apps LLC. The Support section above is how to reach us.